That's Entertainment!
Integrated Inquiry Unit - 2/3 Team, Term 3, 2009
VELS / Focus Areas
- Science
- Design, Creativity and Technology
Throughlines
- Scientific and technological processes enable us to investigate questions and problems and find possible solutions. The results can have implications for all living things and the environment.
- We can take responsibility for our own physical, mental, social and emotional health and wellbeing, and contribute to that of others.
Key Understandings
- Leisure and entertainment activities may vary according to environment, culture, age and physical health.
- People need leisure and entertainment.
- All people participate in some form of entertainment, either as a participant or as an audience.
- Entertainment has changed over time.
- Entertainment can be self initiated and is not always packaged.
Focus Question
Contributing Questions
- What is the impact of leisure and entertainment on my life?
- What factors influence entertainment?
- What type of leisure and entertainment activities does my family participate in?
- What types of leisure and entertainment are available in our area, nationally and internationally?
- How have people from different cultures enriched our leisure and entertainment?